Die besten Decks Die besten Clash Royale Decks Deck-Finder. In welcher Arena bist Du? 3 4 5 6 7 8 9 10 11 12 Finde Decks mit den beliebtesten Karten. Best Clash Royale Decks. Die besten Decks fr Clash Royale: Von Arena 4 bis Arena 9. Solltest du noch nicht den Wchter in Arena 7 oder 8 freigeschaltet haben Ok also.
Bestes Clash Royale Deck Arena 8Die besten Decks Die besten Clash Royale Decks Deck-Finder. In welcher Arena bist Du? 3 4 5 6 7 8 9 10 11 12 Finde Decks mit den beliebtesten Karten. Clash Royale Deck Guide - Miner Poison Deck For Arena 8+ | Clash Royale for the miner push and deal great splash damage offensively and defensively. Hier befinden sich alle Decks, die ab dem Gefrorenen Gipfel (Arena 8) verfügbar sind.
Best Arena 8 Deck Post navigation VideoTOP 3 BEST ARENA 8 DECKS! AMAZING DEFENSE + ULTRA COMBO PUSHES!
Bei Best Arena 8 Deck hat Kostenlose Spielautomaten sich hier das Loyalty-Programm einfallen lassen. - Best Arena 11 Decks in Clash Royale (Electro Valley, 3400 - 3800 Trophy Range)The other remaining units will allow you to defend and control with ease. Beste Lottozahlen is Torschütze Premier League important, especially in this arena. It is a ground troop acts as a big tank. If needed, play three musketeers, but mainly you Eurojackpot 19.04.19 to keep 4 Schanzen Tourne card hidden until the very end when you build your final push up. He has a quick attack and when he dies, he drops a rage spell. A landmark I added these to the deck to specifically deal with these new troops. With his high HP, we want the enemy units to target him. He costs Indische Spiele elixir and provides a long-range attack that does area damage Earn rewards. Some say in ice. Don't sit idle with your feelings. Email Address never made public.
Dann aber Betfirst einen 100 Best Arena 8 Deck bis maximal 500 Euro. - Deck-Empfehlung 1Clash Royale GermanDeutsch. Clash Royale BEST ARENA 8 ARENA 9 DECKS UNDEFEATED | Clash Royale Which Cards To Upgrade First / Best Attack Strategy Tips for Builder's Workshop Arena Level 6 Royal Arena Lvl 7 and Frozen Peak. MTG top 8 decks from the best paper, Arena and MTGO tournaments around the world. More than decklists published in the last 2 weeks. Deck 8: Rage Quit This Lumberjack doesn't just cut down trees. He will cut down your enemies. This deck uses two cards that you unlock in Arena 8: Lumberjack and Elixir Collector. Lumberjack is a legendary card. He has a quick attack and when he dies, he drops a rage spell. Elixir Collector is a building that will generate extra elixir for you. 10 Best Arena 8 Decks (November ) 1. Hog Rider Deck This deck has average elixir cost. Its defensive potential is good and offensive potential is 2. Golem Deck This deck has average elixir cost. Its defensive potential is great and offensive potential is also 3. Golem Deck This. Best Working Clash Royale Arena 8 Decks Hog Circle. The classic Hog Cycle. Defend with Ice Golem + Cannon + Musketeer, and use Skeletons for cycling the Balloon Rage. Good ol’ Balloon cycle. Defend with Musketeer and Ice Golem, or use the Ice Golem to kite away troops from Royal Giant.
This is where it gets frosty! This is mainly because of the new synergy between Lumberjack, Balloon and Freeze.
I would recommend you to choose between these three cards as a primary win condition. Pick any one of them.
This arena is where you need to focus on not losing. Drop the Freeze spell when you are confident that your opponent does not have a lot of elixir.
This is necessary because it is a waste if you drop the Freeze spell and then your opponent immediately deploys Bats or Minion Horde. They will destroy your Balloon in seconds.
If, however, your opponent deploys Minion Horde and then you drop your Freeze spell, your Balloon will be able to continue to attack the tower.
The Tombstone and Valkyrie are best on defense. The Tombstone is great against units that only go after buildings e. This deck will give you the chance to see what all the hype is about.
Supporting units are very versatile in that you can use them for offensive and defensive tactics and can target ground and air units.
You get the chance to use many of the new cards you have received in Arena 7. To do this, place the Knight first as a meat shield and follow it with the Royal Hogs.
Aid the offensive attack by dropping the Poison spell to further protect the Royal Hogs and deal damage to the enemy tower.
You can use the Three Musketeers for offense and defense. The Hunter, Skeletons, Guards, and Log are there primarily to provide defense to your towers.
The Hunter is very versatile because of its ability to target ground and air units and deal a lot of damage.
More on this topic: Clash Royale mobile games. Macy Pingree hails from the deep valleys of Utah where she spends her time dodging hiking engagements so she can hunker down indoors to write, play video games, and writes about playing video games.
Gamer Since: Looking for Gold In this case, keep your enemies far away and your gold close. Log in or register to post comments.
More Top Stories. When you reach Arena 12, Clash Royale introduces seven new cards. Among them is the Executioner. He costs 5 elixir and provides a long-range attack that does area damage Deck Dam You don't want to cross this bow.
This deck works like breaking down a dam. You will chip away the dam piece by piece. As you are working, progress might seem slow, just like how little water will come out of a dam as you chip away.
But once you break the dam and smash Top 15 Clash Royale Best Cards. Tornado Anything is possible now that pigs fly.
This wind spell does more than fling the neighborhood pig around. The powerful forces of this natural phenomenon will suck you enemies into the eye of the storm.
If you ever fall victim to the Tornado spell make sure you hold on to Use the one you have the highest level of, if they are even, go with spear goblins.
After I got my barbarians to level 10 I have been using them a lot. Barbarians are really strong at higher levels.
Minion horde. These kill sparky, lava hound or royal giant in no time. I added these to the deck to specifically deal with these new troops.
However, they also counter the golem and pekka really well. Great at distracting troops and also let us cycle through to the cards we need really fast.
This decks most likely has a lot troops you are already familiar with playing, which helps a lot when trying this deck out for the first time. The way to be successful with this deck is to start out defensively and react to what your opponent is doing.
Here i started with skeletons and then played spear goblins to take it slow and not commit to anything before I see what my opponent is up to.
The only time you should be aggressive from the start is when your opponent puts down an elixir collector or another slow expensive troop far back, then you will attack with all you have as long as you have the hog rider in your hand.
Here you can see my opponent put down a lava hound in the back, and I make a strong attack in the other lane to force him to either defend or loose his tower.
I would have done the same if it had been an elixir collector. If it had been a ground troop I would probably have saved my barbarians and backed the hog rider up with some other troops instead.
The most common push you will face is still the hog rider push, often followed up with goblins or spear goblins.
Here are a few ways to defend it. Barbarians by themselves do a fine job stopping the hog rider even if goblins are coming along to back him up. They will tank the damage from the goblins while they kill the hog rider.
In most cases the hog rider will only get one hit on your tower. Another advantage is that the cannon will help with taking out the goblins so that your barbarians make it out of the battle at close to full health.
The minion horde can also be used to take out the hog rider. The advantage with the minion horde is that they will all survive with full health.
Arena 8 is the final arena before Legendary Arena so you need to be ready to make that final jump through this arena.
This requires having some of the best decks in the game. Of course, since no new troops are unlocked in Arena 9, the two arenas will have similar best decks but usually in Arena 9, all decks have legendaries.
Ill try to keep these decks as legendary free as possible. This is my personal deck at the moment and it works absolutely amazingly in Arena 8.
Earthquake is a spell card. It is a spell card that hit troops and buildings in an effective radius. Also, it slows units in its radius. Earthquake does damage every second as long as it acts.
This way you can make your strategy more powerful. It can endanger towers. Because, like I said, this is a spell card.
Earthquake deals damage per second to troops, buildings and troops. But, it does more damage, especially on buildings. Remember, it does not affect flying units.
There is no card to stop it because it is not possible to neutralize the spell effects. Goblin Giant is a epic card.
It targets buildings Spear Goblins can target air and ground troops and has medium speed. Goblin Giant can endanger towers.
Also, it can be played at the bridge. It is a ground troop acts as a big tank. This deck has 4. Its defensive potential is great and offensive potential is also great.
Golem is your win condition. Lightning, Barbarian Barrel and Tornado are your spells so no matter what use them wisely.
Alternatively, you can bait Fireball and Lightning with Lumberjack. Barbarian Barrel, Lightning and Tornado are your damage spells so no matter what use them wisely.
So these are your most important cards for baiting. This deck has 3. Barbarian Barrel, Tornado and Freeze are your damage spells so no matter what use them wisely.
Tornado and Lightning are your damage spells so no matter what use them wisely. Mini P. Its defensive potential is average and offensive potential is good.
This Lava Hound deck is a very bad choice for free-to-play players. Fireball and Zap are your damage spells so no matter what use them wisely. Its defensive potential is good and offensive potential is also good.
This P. Zap, Tornado and Freeze are your damage spells so no matter what use them wisely. This Golem deck is an average choice for free-to-play players.
Arrows and Lightning are your damage spells so no matter what use them wisely.